Showing posts with label Car. Show all posts
Showing posts with label Car. Show all posts

Cars to Cash - Website Will Buy Your Car Today!

New Bay Area Website Will Buy Your Car Today! - A downtown based website is purchasing cars from all around the Bay Area, paying competitive prices. Looking to spur the economy carstocash.net is paying for all kinds of used vehicles: cars, trucks, vans, minivans, etc.

Cars to Cash Website

An official Kelley Blue Book value estimator is built into carstocash.net so its users can be sure they are getting a fair market value for their used vehicle. Users can upload pictures of their car for sale, and get a quick call back with a quote. Traditionally people looking to sell their car would ask KBB prices through classifieds – online, or in the paper. Cars to Cash wants to make selling used cars a one-day process. Cars to Cash is safer than classifieds, as you don’t have to entertain strangers and give out your home address to make a sale.


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Bloodhound Super Sonic Car Set to Reach 1000 mph Land Speed Record

DiSTI Sponsors the Bloodhound Super Sonic Car - GL Studio Is Instrumental in Display Development for the Bloodhound Prototype Vehicle Set to Reach 1000 mph

Bloodhound Super Sonic Car

The DiSTI Corporation announces its strategic sponsorship of the Bloodhound Super Sonic Car (SSC) project, a U.K. program intending to break the land speed record with a vehicle capable of reaching 1000 mph. DiSTI’s industry leading graphical user interface toolkit, GL Studio, has been used for the development of the vehicle’s dashboard displays as well as the displays within the simulator.

The Bloodhound SSC Project uses GL Studio to gain the ability to prototype, test, train, and deploy their interface designs in real-time, thanks to the unique design architecture provided by the toolkit. With an environment that has no room for error, GL Studio’s high-fidelity and high-performance runtime graphics display engine is tuned to meet the demands of this project. GL Studio has been used to design and create the displays that will be embedded into the vehicle and reused in the simulator, offering critical consistency and efficiency to the program; ultimately conserving time and eliminating unnecessary redevelopment efforts.


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